System Design and Architectures: Best Practices and a Code Example
In software development, "system design" refers to the process of defining the architecture, modules, components, interfaces, and data for a system to satisfy specific requirements. Good system design is essential for creating scalable, maintainable, and efficient systems.
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In system design, several common architectural patterns, such as monolithic, microservices, and event-driven architectures, are often used. In a monolithic architecture, all parts of the system are tightly connected and live in the same codebase. In contrast, microservices break down the system into smaller, independent components that communicate with each other through APIs. Event-driven architectures use events to trigger actions and communicate between components.